The Metaverse is a blockchain-powered spatial computing platform where users may create virtual worlds that can either serve as a replacement for or an exact replica of the real world, complete with all the essential social and economic infrastructures.
It seems acceptable to compare the Metaverse to the internet in the 1970s and 1980s. As the framework for the new communication form was established, speculation about its appearance and intended use developed. Many people talked about it, but few knew what it meant or how it would work.
In hindsight, things did not turn out quite as some had hoped. But as the market for the Metaverse is expected to reach $800 billion by 2024, it’s time to clarify this hazy and convoluted phrase. Tech behemoths including Facebook, Microsoft, Apple, and Google are making significant investments to make it a reality.

A browser, a smartphone app, or a headset can be used to access the 3-dimensional worlds that makeup Metaverse. People could interact and experience things in real-time while separated by great distances. The result will be a huge ecosystem of online applications.
Due to its supposedly limitless potential and goals, the Metaverse is currently all the rage in the digital world. Since the Metaverse is at the cutting edge of digital innovation, it is attractive to many investors. It’s a place where real life and the internet can coexist, each having profound effects on the other.
It essentially consists of an infinite number of interconnected virtual communities where individuals can socialize, work together, and have fun while utilizing smartphone apps, augmented reality glasses, and other technology.
Additionally, it will cover other facets of online life like social media and shopping.
The Metaverse will grow into an unusually large-scale, extremely open, and dynamically optimized system as application scenarios progress. Artists from several fields will work together to design a VR system flexible enough to adapt to a wide range of uses.
List of Seven Layers of the Metaverse
- Experience
- Discovery
- Creator economy
- Spatial computing
- Decentralization
- Human interfacing
- Infrastructure
Detail of 7 Layers of the Metaverse

1. Experience
As physical space is dematerialized in the digital world, physicality’s constraints will disappear. People will have access to a variety of experiences that are currently unavailable because of the metaverse.
2. Discovery
This layer enables customers to discover new platforms via app stores, search engines, and rating websites. This essential phase calls for the discovery of new technologies and communities.
3. Creator economy
Developers utilize a variety of design tools and apps to create digital assets and experiences. Over time, many platforms, including drag-and-drop applications, are developing simpler creative approaches.
4. Spatial computing
It combines augmented reality (AR), virtual reality, and mixed reality. It has grown into a sizable technical field throughout time that enables people to engage with 3D settings for improved experiences.
5. Decentralization
The Metaverse won’t be governed by a single institution. As the Metaverse grows, made possible by blockchain technology, scalable ecosystems will assist entrepreneurs in offering a wider variety of specialized digital goods.
6. Human interfacing
The human interface must be part of the Metaverse’s hardware layer. Any virtual environment can accept a person’s physical form as a 3D, lifelike avatar.
7. Infrastructure
The infrastructure layer includes the technology that powers users’ devices, connects them to the network, and distributes content. The capacity of the Metaverse will be significantly increased over time by 5G networks.
Examples of Platforms in the Metaverse
- Decentraland
- The Sandbox
- Bloktopia
- Meta Horizon Worlds
- Metahero
Let’s Examine The Top Platforms for Realizing This Vision:
1. Decentraland:

A blockchain-based virtual social environment is called Decentraland. It is used to create, exchange goods, make money, and discover virtual worlds. It functions as the framework for the Decentraland world and is simply a digital ledger that permanently records bitcoin transactions over a network of computers. It offers great chances for learning and having fun with virtual encounters. Among other things, Decentraland can be used for gatherings and trading in marketplaces for virtual items. Interacting with other members is easy, just like in real life.
2. The Sandbox:

It is a 3D virtual environment where users can interact, create items, and earn money that is housed on the Ethereum blockchain. Sandbox is compatible with a wide range of gadgets, including smartphones and Windows phones. It offers users opportunities to make money through brand-new virtual experiences. But using it doesn’t come cheap. SandBox created its SAND token based on Ethereum to make this happen. SAND tokens can be used to pay for gas on the Ethereum network.
3. Bloktopia:

Virtual reality is used by Bloktopia to give users an immersive experience. It is a 21-story virtual building that symbolizes the 21 million Bitcoins that are currently in circulation. It gives rise to a number of possible revenue-generating opportunities with new virtual experiences. Avatar customization, a variety of activities, cryptocurrency education, and buying virtual “real estate” in the tower are all available to users. You can use this space to create artwork, games, sequences, and other things using the platform’s builder tool.
4. Meta Horizon Worlds:

On Horizon Worlds, users can interact socially, conduct business meetings, explore a virtual setting, take part in virtual activities, and play games. Horizon Worlds is one of Meta’s VR social apps. The Horizon universe does not use blockchain technology. In addition to accessible VR settings, it includes useful VR-building components for content makers such as code blocks, audio, and animation effects. In August 2020, Facebook (now Meta Platforms Inc.) originally introduced Horizons as a test platform for virtual explorers with an invite-only policy.
5. Metahero:

With the help of the Metahero project, users can scan genuine objects and bring them into the Metaverse as opposed to a virtual world. It focuses on using ultra-HD photogrammetric scanning technology to digitize tangible artifacts. Users can utilize Metahero as a conduit to explore the NFT, social media, fashion, and other facets of the Metaverse using their 3D avatars. Avatars made by Metahero are extremely high-definition replicas of real-world objects, including people.
Conclusion
In the following years, the metaverse will emerge as one of the most influential technologies to alter the face of the digital landscape. According to a recent survey by the tech company Ciena, 78% of corporate users around the world are interested in using the metaverse. Businesses need to improve their blockchain capabilities and prepare for this technology in order to safeguard themselves from Metaverse and blockchain security risks and to usher in a new era of the internet.